FreeRTOS C++ Wrappers  1.6.0
C++ interface to FreeRTOS
cthread.cpp
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38 
39 
40 #include <cstring>
41 #include "thread.hpp"
42 
43 
44 using namespace cpp_freertos;
45 
46 
47 volatile bool Thread::SchedulerActive = false;
49 
50 
51 //
52 // We want to use C++ strings. This is the default.
53 //
54 #ifndef CPP_FREERTOS_NO_CPP_STRINGS
55 
56 Thread::Thread( const std::string pcName,
57  uint16_t usStackDepth,
58  UBaseType_t uxPriority)
59  : Name(pcName),
60  StackDepth(usStackDepth),
61  Priority(uxPriority),
62  ThreadStarted(false)
63 {
64 #if (INCLUDE_vTaskDelayUntil == 1)
65  delayUntilInitialized = false;
66 #endif
67 }
68 
69 
70 Thread::Thread( uint16_t usStackDepth,
71  UBaseType_t uxPriority)
72  : Name("Default"),
73  StackDepth(usStackDepth),
74  Priority(uxPriority),
75  ThreadStarted(false)
76 {
77 #if (INCLUDE_vTaskDelayUntil == 1)
78  delayUntilInitialized = false;
79 #endif
80 }
81 
82 //
83 // We do not want to use C++ strings. Fall back to character arrays.
84 //
85 #else
86 
87 Thread::Thread( const char *pcName,
88  uint16_t usStackDepth,
89  UBaseType_t uxPriority)
90  : StackDepth(usStackDepth),
91  Priority(uxPriority),
92  ThreadStarted(false)
93 {
94  for (int i = 0; i < configMAX_TASK_NAME_LEN - 1; i++) {
95  Name[i] = *pcName;
96  if (*pcName == 0)
97  break;
98  pcName++;
99  }
100  Name[configMAX_TASK_NAME_LEN - 1] = 0;
101 
102 #if (INCLUDE_vTaskDelayUntil == 1)
103  delayUntilInitialized = false;
104 #endif
105 }
106 
107 
108 Thread::Thread( uint16_t usStackDepth,
109  UBaseType_t uxPriority)
110  : StackDepth(usStackDepth),
111  Priority(uxPriority),
112  ThreadStarted(false)
113 {
114  memset(Name, 0, sizeof(Name));
115 #if (INCLUDE_vTaskDelayUntil == 1)
116  delayUntilInitialized = false;
117 #endif
118 }
119 
120 #endif
121 
122 
124 {
125  //
126  // If the Scheduler is on, we need to lock before checking
127  // the ThreadStarted variable. We'll leverage the LockGuard
128  // pattern, so we can create the guard and just forget it.
129  // Leaving scope, including the return, will automatically
130  // unlock it.
131  //
132  if (SchedulerActive) {
133 
134  LockGuard guard (StartGuardLock);
135 
136  if (ThreadStarted)
137  return false;
138  else
139  ThreadStarted = true;
140  }
141  //
142  // If the Scheduler isn't running, just check it.
143  //
144  else {
145 
146  if (ThreadStarted)
147  return false;
148  else
149  ThreadStarted = true;
150  }
151 
152 #ifndef CPP_FREERTOS_NO_CPP_STRINGS
153 
154  BaseType_t rc = xTaskCreate(TaskFunctionAdapter,
155  Name.c_str(),
156  StackDepth,
157  this,
158  Priority,
159  &handle);
160 #else
161 
162  BaseType_t rc = xTaskCreate(TaskFunctionAdapter,
163  Name,
164  StackDepth,
165  this,
166  Priority,
167  &handle);
168 #endif
169 
170  return rc != pdPASS ? false : true;
171 }
172 
173 
174 #if (INCLUDE_vTaskDelete == 1)
175 
176 //
177 // Deliberately empty. If this is needed, it will be overloaded.
178 //
180 {
181 }
182 
183 
185 {
186  vTaskDelete(handle);
187  handle = (TaskHandle_t)-1;
188 }
189 
190 #else
191 
193 {
194  configASSERT( ! "Cannot actually delete a thread object "
195  "if INCLUDE_vTaskDelete is not defined.");
196 }
197 
198 #endif
199 
200 
201 void Thread::TaskFunctionAdapter(void *pvParameters)
202 {
203  Thread *thread = static_cast<Thread *>(pvParameters);
204 
205  thread->Run();
206 
207 #if (INCLUDE_vTaskDelete == 1)
208 
209  thread->Cleanup();
210 
211  vTaskDelete(thread->handle);
212 
213 #else
214  configASSERT( ! "Cannot return from a thread.run function "
215  "if INCLUDE_vTaskDelete is not defined.");
216 #endif
217 }
218 
219 
220 #if (INCLUDE_vTaskDelayUntil == 1)
221 
222 void Thread::DelayUntil(const TickType_t Period)
223 {
224  if (!delayUntilInitialized) {
225  delayUntilInitialized = true;
226  delayUntilPreviousWakeTime = xTaskGetTickCount();
227  }
228 
229  vTaskDelayUntil(&delayUntilPreviousWakeTime, Period);
230 }
231 
232 
234 {
235  delayUntilInitialized = false;
236 }
237 
238 #endif
239 
240 
241 
242 #ifdef CPP_FREERTOS_CONDITION_VARIABLES
243 
245  Mutex &CvLock,
246  TickType_t Timeout)
247 {
248  Cv.AddToWaitList(this);
249 
250  //
251  // Drop the associated external lock, as per cv semantics.
252  //
253  CvLock.Unlock();
254 
255  //
256  // And block on the internal semaphore. The associated Cv
257  // will call Thread::Signal, which will release the semaphore.
258  //
259  bool timed_out = ThreadWaitSem.Take(Timeout);
260 
261  //
262  // Grab the external lock again, as per cv semantics.
263  //
264  CvLock.Lock();
265 
266  return timed_out;
267 }
268 
269 
270 #endif
271 
272 
static MutexStandard StartGuardLock
Definition: thread.hpp:408
bool delayUntilInitialized
Definition: thread.hpp:422
virtual bool Lock(TickType_t Timeout=portMAX_DELAY)=0
Thread(const std::string Name, uint16_t StackDepth, UBaseType_t Priority)
Definition: cthread.cpp:56
const std::string Name
Definition: thread.hpp:385
static void TaskFunctionAdapter(void *pvParameters)
Definition: cthread.cpp:201
virtual bool Unlock()=0
virtual void Cleanup()
Definition: cthread.cpp:179
static volatile bool SchedulerActive
Definition: thread.hpp:379
TickType_t delayUntilPreviousWakeTime
Definition: thread.hpp:427
TaskHandle_t handle
Definition: thread.hpp:374
const uint16_t StackDepth
Definition: thread.hpp:393
virtual void Run()=0
bool Take(TickType_t Timeout=portMAX_DELAY)
Definition: csemaphore.cpp:46
bool Wait(ConditionVariable &Cv, Mutex &CvLock, TickType_t Timeout=portMAX_DELAY)
Definition: cthread.cpp:244
BinarySemaphore ThreadWaitSem
Definition: thread.hpp:437
void DelayUntil(const TickType_t Period)
Definition: cthread.cpp:222
UBaseType_t Priority
Definition: thread.hpp:398